What we do
We design interfaces and user experiences that evoke trust, joy and brand loyalty.
We supercharge your in-house product team with award-winning design skills, solid processes and fresh perspectives from outside your industry.
NEW WORK — Steasy
We've been working closely with Swiss engineers and inventors of the Steasy to develop a digital brand experience to launch its innovation lunchbox. Sennep has led the design and collaborated with our Design District neighbours and technology partner ON to deliver the marketing site, online shop and connected app. We hope you like it :)
36 Days of Type
Our design team have committed to a third year of 36 days of Type. It's a project that invites designers, illustrators and visual artists to express their unique interpretation of the letters and numbers of the Latin alphabet over 36 consecutive days. Being part of a talented and enthusiastic community of designers is tremendous fun and helps us develop new skills. Check out our contribution on our Instagram channel @design_process
Our new home in the Design District, Greenwich Peninsula
After more than a year of working from home (in our jogging bottoms), it feels good to have an office again. Next to the iconic O2 building, the Bureau brings together talent from across the creative industries – a great place to meet and collaborate with like-minded people (in our smart trousers).
Festive fun with Pinecraft. More than 10,000 digital trees turned into real ones
An interactive ‘Christmas card’ that allowed people to carve, paint and name their own tree. For every tree added to the virtual forest, Sennep partnered with Ecologi to plant a real tree. Over the festive period, users created over 10,000 weird and wonderful trees and helped support vital climate projects around the world.
Spreading digital joy across Hong Kong in a new AR app for Google
In collaboration with the amazing animation studio Animade and creative technologists BitStudio, we designed an AR app to bring joy and positivity to the citizens of Hong Kong. Read more about the project on It’s Nice That or visit the case study.
We talk to Creative Review about our latest mobile game: OLO Loco
OLO Loco is the sequel to our hit iOS game OLO. Creative Director Matt Rice discusses the challenges of rethinking the original OLO format, creating the game’s playful aesthetic and the value of pursuing passion projects. Find out more about our games at the Sennep games website.
We partner with smart businesses that put user experience at the heart of what they do.